In Year 5 we have been making our own computer games, using Scratch, as part of our Inventors topic. First, we played Pac-Man for ideas and decomposed the game, which means breaking it down into small sections, to understand the different techniques used in the game. Next, we made a background stage and a sprite for our own version. After, we created the code for our sprite to make it move and so it can’t go through the walls of our maze. To make sure that it worked we had to test the game and debug it by making changes if it didn’t work the way we wanted it to. Finally, we made new sprites for the character to eat and get points.
This week we are evaluating our games as a year group, for our memorable event, and you can see them all by visiting this link.
- Investigate the long ‘a’ sound (the ‘ae’ phoneme). How many different words can you find that contain this sound? How many different ways is this sound spelt (one is ‘ae’!)? You can respond to the blog post or present your findings in a table or poster to be displayed in the classroom; it’s your choice!
- Along with your usual times table practice, learn the square and cube numbers
1 squared / 12= 1 x 1 = 1
2 squared / 22 = 2 x 2 = 4
1 cubed / 13 = 1 x 1 x 1 = 1
2 cubed / 23 = 2 x 2 x 2 = 8
Last week, we investigated words with -tial and -cial endings. What words can you think of with this pattern? Can you create a sentence to include in our Iron Man persuasive letters using any of our new vocabulary? Post your ideas on the blog by commenting below.
This week, we shall be investigating words with -ant endings. Can you think of any words that use this pattern to add to our word wall?
Last week, we investigated words with the ‘shus’ pattern, -cious and -tious endings.
What strategies can you think of to help spell accurately? Comment on this post so we can share your ideas with the rest of the school.
This week, we will be investigating words with -tial and -cial endings. What words can you think of with this pattern?